The most popular aspects of the convention appeared to be the role playing games and the chance to socialise while board games were also popular, therefore we shall be concentrating on these aspects next month.
On the technology front Discord appeared to work well for most people, but Webex was more problematic so we shall seek to provide either better support or a different solution at future events. A few people also reported finding the website a little tricky to navigate. The simpler format of future events should allow us to streamline this. We shall also continue to investigate online game solutions and we now have a tech support page which we hope will be useful to people for future events.
Finally we received some helpful comments regarding possible online roleplaying solutions. We will be looking at Roll20 to see whether that will be a good solution going forward and we will try to make online game booking more accessible and open bookings earlier for the next event. Hopefully this will allow GMs and players a better chance to get games organised.
We had over 100 attendees and a wealth of guests, traders, panels, demos and games alongside the charity auction, the quiz, game livestreaming and general socialising. We hope you had as much fun as we did.
Andrew Harman is an award-winning designer of many games – from ‘Ominoes’ the dice tactics game to ‘Games from the Deep, Dark Wood’ a family friendly Gruffalo inspired game and beyond. He is currently working on around 20 new games ranging from very simple quick card games up to chunkier one-hour Euro style games. ‘I design with the player’s experience in mind. I want the games I deign to pack the most fun with the minimal of rules and explanation. It seems to be working so far’.
Jenny Harman co-designed ‘Snaggit’ the speed reaction game with Andrew and has designed a storytelling detective game and an area control game for kids called ‘Caterpillars’. Both are still in development. She is vital in keeping Andrew under control when designing games. ‘Keep it simple is my mantra.’
Andrew and Jenny Harman are also known as YAY Games.
We are running a Gwent tournament at ScaledCon from 10.30-13.00. Rounds will be half an hour and to keep things simple it will be run on knockout format.
Here is the 16 person tournament ladder for this tournament for you to put your name down. We apologise than it is teeny tiny with scroll bars, but the tech gremlins are not allowing us to resize it. 16 players is 4 rounds of play which should fit neatly into the time slot with 30 minute games.
If you have not played Gwent before it is not too late to download the free starting game and give it a go. We feel sure that friendly players will be happy to teach the game to some new opponents. Good luck and play nice!
Ryan and Kevin the lovely folk from InDevelopment Games and Boomer’s Workshop have generously offered to show off their new card game Stitchcraft at ScaledCon. This is an exclusive opportunity to play the beta version of Stitchcraft on Steam and take part in a tournament as well.
Stitchcraft is coming to Kickstarter in April as a physical card game and is coming to Steam soon as well. As a special treat they are going to arrange temporary beta access to the Steam version for players at ScaledCon from 12.30 to 18.00 on Saturday April 4th and the developers will be on hand in Discord to teach you how to play and arrange a tournament.
Game tutorials on Steam will run from 13.00 to 15.00 and then you will get a chance to play the game in a tournament from 15.00 to 17.30. You will need a Steam account to play. Keys will be distributed by the designers on the day.
Obviously we are stoked to have such an exciting exclusive, please show the game designers your appreciation by giving their game a try. Tickets for ScaledCon are available free from https://ti.to/scaled-events/scaledcon
Most of the boardgames will be pick-up games, but we do have some scheduled offerings for you.
Games with Bez Shahriari from Stuff by Bez
A chance to play 3 different Games with one of our special guests, Bez Shahriari A chance to play the games with their creator. Starting at 14:00, 14:30, 15:00, 15:30, 16:00 and 16:30 from the “Dining Room” on our Discord Server.
3 different word games. Each one is playable from 1-MANY players, and each takes 30-ish minutes, which means that folk can easily join for just a few games if they prefer that. As long as you arrive on the hour, or 30 minutes past the hour, you should be able to join in.
In order, we will play: 3-mell, a game about making a mixture of tiny words of 1-3 letters. Each word scores according to its length, but balance the different lengths for the most points!
More strategy/planning than vocabulary. Muckell, a game about making long words. You’re growing up to 3 words at once, trying to use every card, whilst also making your words as long as you can.
5-cell, a game about filling in 5 small grids. Each row/column that is a word scores a point. A perfect grid will get you a hefty bonus! All the games require pen(cil) and paper.
Did not have time to write and submit a game to GM at ScaledCon. Can’t find an RPG to play amongst our pre-registered games. Want to play something quick and light with only one page of rules? ScaledCon have you covered. Here are a couple of links to one page microgames that you can easily use to start a pick up roleplaying game on the day. Just provide a link to to the game you want to play from the lists below to your player’s and viola, everyone will have the rules to play. Then you can use Webex and Rolz to get a game going.